In a world where people are defined by three locks, you play as a scout group for the armed NGO called DUST. Your mission is to investigate the ruins where allies went missing.

Keyboard Controls:

Space/Enter: End turn

Numbers 1-3 to select weapons.

Left Click: Select a unit to control it / fire at enemy with the selected weapon.

Right Click: Move selected unit to valid tile.

Tab: Go to world map.

WASD/Arrow keys: Move the battle-scape around.

Mouse Wheel: Zoom in and out.

Middle Mouse button: Toggle campaign map zoom.

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Three cultures were founded in what abilities they couldn't have, these are known as the "locks". They are:

Magic: Cannot mold matter to willpower, or "cast magic".

Force: Cannot use industrial age machines, such as guns.

Skin: Animated Skeletons. No flesh, muscles nor organs. This lack allows them to easily add in cybernetics, however they can be easily demolished.


A society of the Skin-Locked find flesh horrifically disgusting, and are forcing skeletonization. Bandits have used this as an opportunity to raid. You must stop them both.


Feedback is appreciated.

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Triple Lock Tactics.zip 32 MB

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